Chaos Sickness

Transmission
Being by persons infected with Chaos Sickness may amplify a given trait or emotion based on the piece of Chaos they are infected with. For example, a person with prolonged exposure to Confetti will become much more animated and lively, perhaps to their detriment. The type of sickness gained is also not related to the general personality of the infected; it is entirely dependent on which Chaos Sibling they were near. They will also gain a color scheme matching the variant for as long as they are infected. The rate at which someone contracts Chaos Sickness depends on how much of the associated emotion they had previously been bottling up. For example, Aster contracted Chaos Sickness right away. If someone has not been bottling up much of an emotion, it may take longer to take hold. As far as is known, Chaos Sickness is non-fatal, and has no detrimental effects other than altered affect.

Symptoms
Symptoms depend on what Chaos Sibling a person is near.

Silly
This variant is characterized by an animated personality. Infected persons will have their most comical, lively, or silly traits amplified and gain a CYMK color scheme. Having prolonged contact with Confetti will have a risk of conferring this variant.

Anger
While this variant has not yet been seen, it can be extrapolated that contracting it has a similar personality to that of Beast. Having prolonged contact with Beast will have a risk of conferring this variant.

???
This variant has not been seen on the server, nor has the associated sibling been present.

Sadness
This variant is characterized by a sad, melancholic personality. Infected persons will have their most sorrowful traits amplified and gain a blue/pink/purple color scheme. Having prolonged contact with Dahlia will have a risk of conferring this variant.

Known Infected

 * Aster (Sadness)
 * Oracle (Silly)