Tower of Twisting Vines

Information
The Tower of Twisting Vines is a Tough tower in Jump City, and was present at launch. It features the eponymous twisting vines as a major mechanic, as players must jump onto them to ascend the tower.

Legacy
The Tower of Twisting Vines has the dubious double honor of being the first tower to have its difficulty raised and of being the only tower to have its difficulty raised by two stages. Players who completed the tower before this changed received a Badge that labeled the tower as Medium, but current badges now display the difficulty as Tough.

Strategy
The first two levels are relatively straightforward: aim your reticle directly at block corners on unaligned jumps, and allow yourself to reach the very top of the vine on a vine-jump/drop before proceeding. You can skip a chunk of the floor-level jumps with a precise leap from the 2nd jump to the block directly north of it, but as the floor-level jumps are not particularly challenging, this skip is only really pertinent to speedruns.

Once at level 3 (denoted by red netherbrick blocks), the jumps will increase in difficulty, involving a number of stairs and slabs; however, by using the server's sit mechanic, you can skip entire sections of the remaining levels with precise right-clicks on stairs and slabs. Some may require crouch-walking to the very edge of blocks to reach. There are only 1 or 2 slabs that cannot be used to skip jumps, and they are mostly at the final level.

Towards the end of the tower, some of the jumps onto vines become very tight, and your momentum from the jump may launch you through the vine. A well-timed and brief backpedal as you enter the vine can be crucial.

The very last section of vines directly in front of the doorway to the tower's victory pressure-plate can still easily result in falling. Allow yourself to descend slowly and carefully.